We had our last character session yesterday, we were put into groups and given a brief in which we each had to create two characters and one environment concept. We were set a deadline and as the class progressed Justin threw a few obstacles our way to make it a bit more interesting, asking for new designs for specific parts, in which he also set time limits for.
Here is what I did in the time we had, lots of scribbles but it was actually quite fun to do.
Showing posts with label Character Design Workshop. Show all posts
Showing posts with label Character Design Workshop. Show all posts
Wednesday, 25 November 2015
Tuesday, 10 November 2015
Character - Session #6
Today In Justin's class we worked on creatures, it was a fun class as we got to merge some animals together that really aren't meant to be combined. So that was the first exercise, we got given 3 animals at random and had to make them work as one, so trying to avoid just sticking parts on randomly.
Here is my attempt at trying to make an Octopus, Bull and Rabbit marry up in harmony.
Next up, we got given the task of creating a unique creature that would dwell in a random environment, I got given Caverns. There are some strange animals that strive in caves, the deeper and darker it gets, the stranger the animals get. So I started off by sketching some existing animals and using parts of them that I liked, then I decided I wanted to create a smaller creature, that would use sound to defend itself.
Here is my attempt at trying to make an Octopus, Bull and Rabbit marry up in harmony.
Next up, we got given the task of creating a unique creature that would dwell in a random environment, I got given Caverns. There are some strange animals that strive in caves, the deeper and darker it gets, the stranger the animals get. So I started off by sketching some existing animals and using parts of them that I liked, then I decided I wanted to create a smaller creature, that would use sound to defend itself.
Tuesday, 3 November 2015
Character - Session #5
In today's character session we played around with poses, it was fun to play out some of the poses and quickly sketch them down. We were also asked to take an existing character, put them in a pose and give them some facial expressions.
Thursday, 29 October 2015
Character - Session #4
In Justin's class this week we tackled environments, he set us a task of imagining a building that could go with a character that we got given. I got the siren from borderlands, a magically person so I wanted the building to represent that in height, also due to borderlands being post apocalyptic I decided to have the buildings slightly damaged.
Wednesday, 21 October 2015
Character - Session #3
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Friday, 16 October 2015
Character - Session #2
In our second character class Justin gave us a couple of fun little exercises to do. To start with he gave us an existing character and told us to add one of our cards to it to change it's design. I got given Pip boy from Fallout and I experimented with all of my cards to see what I could come up with.
Next Justin explained the importance of silhouette in character design. He then gave us a character each and asked us to draw silhouettes for them. I got caveman as my character and here are the results.
The session was a lot of fun and I got a chance to speak to Justin about my project some more, I will be creating some initial character designs over the weekend. It is exciting to get the ball rolling.
Next Justin explained the importance of silhouette in character design. He then gave us a character each and asked us to draw silhouettes for them. I got caveman as my character and here are the results.
The session was a lot of fun and I got a chance to speak to Justin about my project some more, I will be creating some initial character designs over the weekend. It is exciting to get the ball rolling.
Wednesday, 28 January 2015
Character Design Workshop - 28/01/2015
We had our last session with Justin today in which we had to design some characters, a short scene and make a storyboard for it.
Wednesday, 21 January 2015
Character Design Workshop - Week 3
Today we had to design an environment, I had to design an Arabian nights tavern/saloon. Justin told me to try and add a magical feeling to it, so I attempted to add some genie related magic in the last few drawings, puffs of smoke holding objects up.
Wednesday, 14 January 2015
Character Design Workshop - Week 1 & 2
I completely forgot to upload last weeks stuff, so here is the work from both sessions. I get the feeling I'm going to carry on exploring the Anubis cyborg character.
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