Wednesday, 13 April 2016

Adaptation B - Pop Princess Texturing #4

I baked and adjusted normal and ambient occlusion maps for the character, they are actually too big to upload so I will have to shrink them down and upload them with the final diffuse map. The staff still needs extra maps baked, I think that next time I attempt to texture something I will try using dDo and nDo as i have the quixel suite and it appears to be quite a powerful tool.

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