Sunday, 31 July 2016

Personal Work - Work Experience Summary and Sketches

My time away from uni has been very busy so I have neglected my blog a bit however this post will be a summary of what I have been up to!

After finishing uni for the summer I went to Nexus for work experience for a month, it was an amazing experience in which I got to work on a few different projects and play with some great characters (unfortunately I am not allowed to give specific details on what I worked on). During my time at Nexus I learnt a lot about the industry, worked with a couple of directors and made some great connections. I worked closely with one director to create a 3D animatic for a 3d printed stop motion short film/advert, It was a fun job and I was asked to come back to help on the shoot. The shoot happened a few weeks ago and it was a very hectic weekend, the 3d animatic I created was used as a step by step guide on the shoot which was incredible to see, the whole shoot was an amazing experience and I am very excited to see the final film and to then be able to share it.

I guess to sum up my time at Nexus I would say it was amazing, I learnt a lot and had so much fun! I can honestly see myself working in the industry and loving every day.

Here is something I can show from my time at Nexus, In my spare time I worked on a tyre flip animation with one of their characters, animated in 3dsmax and rendered with v-ray:

I've been sketching in my free time as well, I haven' been able to get onto a pc for a while so I have reverted to sketchbook drawings instead of my usual digital sketchbook. Here are the pages I've done, they are mostly fan arts.


  1. Hi Charlie. Nice to see the results of time on work experience. I was wondering if you'd be up for a bit of a challenge over the summer (or as soon as possible) regarding the tutorial you requested. Would you like to develop a character design (possibly from the set above) for the tutorial. It would need to be a similar to Jelly Jamm in the sense that it has a design which would incorporate a 2D stick on mouth and eyes. It really only needs to be a head and shoulders too (or at least for the tutorial). Anyway let me know if you're up for it. Thanks

  2. Of course you will be credited in the tutorial too.