Thursday 9 February 2017

Major Project - Mist Test #1


I played around with some particles in maya today, trying to create a nice mist/fog effect as I will need plenty of it for my animation. I think this test went okay but it can still be finessed a lot, I feel as if I needed the fog to be thicker but it was something I only really noticed when I was compositing.

I also quickly discovered that I will need to render out objects that are in the water separately, as it will be much easier to blur them and adjust them where it is needed. 

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