Saturday, 30 April 2016

Maya Tutorials - Mental Ray Part 1

This was nice to get a better understanding of how to adjust the render settings and what actually needs adjusting. I did have some issues with the ray tracing shadows, they wouldnt update with the high samples they remained grainy (below I attached the render).

 Ray tracing shadows
Mental ray shadows

Friday, 29 April 2016

Maya Tutorials - Shader FX Parts 4 - 6

Some very cool stuff in these tutorials, I found the transparency one very useful and the animated UV's also seems super helpful.

Part 4 - Transparency:


Part 5 - Reflection:


Part 6 - UV's & Animation:

Maya Tutorials - Shader FX Parts 1 - 3

These tutorials were really cool and had a lot of useful information in them that I will definitely make use of later on!

Part 1: Intro to Shader FX


Part 2: Displacement


Part 3: Lighting

Tuesday, 26 April 2016

Monday, 25 April 2016

Adaptation B - Pop Princess Quick Attack #1


This was the first blocking in of the quick attack, I had to switch to the fk arms as the ik arms were not behaving nicely. I had a lot of fun doing this one, I am going to work on extending this so it is a combo attack because at the moment it goes back into the idle pose (roughly).


I added some sprites with the attack and added an ambient occlusion map to the staff, I also spent sometime fixing some issues with the characters maps so now they work slightly better.

Wednesday, 20 April 2016

Adaptation B - Pop Princess Idle Cycle #2


I added some facial animation and altered some of the movements to make it feel less repetitive.