Saturday, 9 April 2016

Adaptation B - Pop Princess Rigging #4

I've been working on the rig some more, here is a little progress update. The blink is now done, so that is one head blendshape finished and I am moving onto the other required blendshapes for more control of the face.


The rest of the model is also getting closer to being finished, there is still some extra joints that need to be set up for the bow and hair but rigging is getting closer to being completed.


The dress can now be controlled using either single controls or one that controls them all, it was done by creating a duplicate mesh and creating a rig for that which was then transferred to the dress via a blendshape (the image on the right is the duplicate meshes). The fingers are all working nicely and hold volume well with the double joints.

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