Monday, 6 April 2015

Fantastic Voyage - Red Blood Cell Blendshape

Here is the red blood cell blendshape, I decided that the cells would move shorter distances as they glitch, this is to make the virus look more threatening and unstable, where as the glitch in the cells are used as an added indication that they have been infected.


  1. I like it!
    Are there going to be any additional noise/particle/pixel effect around the cell when it glitches? Just wondering!

    1. Thank you :)
      Yeah the plan was to add some extra noise in post production, in some cases I might also add some cubes, scattered around the model to add more noise. Otherwise After Effects will be the key to making them look even more glitchy.