Tuesday, 29 March 2016

Adaptation B - Pop Princess Rigging Progress #1

I decided that I wanted to try something different from Alans tutorials for rigging, so I started a course on digital tutors called advanced character rigging. So far it has been pretty straight forward and I have picked up some useful scripts and tips that should make rigging slightly easier in the future (hopefully), this rig uses a lot of flexiPlanes which are very similar to the ribbon spine, although it seems to be slightly more detailed.

Here is a playblast of the flexiPlane bound to a low res cube, it has lots of squash and stretch potential and the ability to turn that attribute on and off, also as the flexiPlane is a modular component it only had to be made once and can be added to the rig multiple times.

I am currently working on the leg rig which has the option to switch between IK/FK, so far it is going quite smoothly but there is a long way to go yet.

The course doesn't include facial rigging so I will have to combine it with another course to have a complete rig, I am excited to bring my character to life.



  1. Hi Charlie

    It's good to see you expanding your knowledge...however when using tutorials don't forget to share them with everyone (a link?). Share the wealth etc.