Tuesday 29 March 2016

Adaptation B - Pop Princess Rigging Progress #1

I decided that I wanted to try something different from Alans tutorials for rigging, so I started a course on digital tutors called advanced character rigging. So far it has been pretty straight forward and I have picked up some useful scripts and tips that should make rigging slightly easier in the future (hopefully), this rig uses a lot of flexiPlanes which are very similar to the ribbon spine, although it seems to be slightly more detailed.

Here is a playblast of the flexiPlane bound to a low res cube, it has lots of squash and stretch potential and the ability to turn that attribute on and off, also as the flexiPlane is a modular component it only had to be made once and can be added to the rig multiple times.


I am currently working on the leg rig which has the option to switch between IK/FK, so far it is going quite smoothly but there is a long way to go yet.


The course doesn't include facial rigging so I will have to combine it with another course to have a complete rig, I am excited to bring my character to life.

http://www.digitaltutors.com/tutorial/879-Advanced-Character-Rigging-in-Maya

2 comments:

  1. Hi Charlie

    It's good to see you expanding your knowledge...however when using tutorials don't forget to share them with everyone (a link?). Share the wealth etc.

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