Tuesday, 26 May 2015

Monday, 18 May 2015

Personal Work - Recent Sketches

Just some recent sketches I've been doing, looking at designing a character over the holidays and taking it into maya to model, rig, texture, etc. Just so I feel a bit more prepared for the next year and to learn some new things, 

Monday, 4 May 2015

Fantastic Voyage - Submission Disc Artwork

CGAA Yr1: Maya Tutorial Submission 2014/2015

Intro To Autodesk Maya

Modelling 1: Digital Sets

Animation 1: Intro To Character Animation

Intro To Rigging & Constraints

Visual FX 1: Deformers

Lighting & Rendering 1: Intro To Lighting

Pre-Vis 1: Intro To Pre-Vis

Texturing 1: Intro To Texturing

Skinning 1 : Intro To Skinning

Visual FX 2: Render Layers & Compositing

The Artist's Toolkit - Adding Influence Objects Tutorial

The last tutorial is finally done, had some issues with the tutorial that Ryan helped me overcome. For some strange reason when ever I tried to give the planes influence it would create a duplicate model with _base at the end of its name. Ryan had the same issue and discovered that renaming all the planes for some reason worked, so once I had renamed them all and then added the influence the rest of the tutorial was easy.

Sunday, 3 May 2015

The Artist's Toolkit - Interactive Bind & Painting Weights Tutorial

I enjoyed the interactive bind, I felt that it had good results fairly quickly and it is a very visual way of skinning which is nice.

The Artist's Toolkit - Painting Wieghts Tutorial

I found this one a little less mind dulling, it's more of a creative way to adjust the skinning.

The Artist's Toolkit - Smooth Bind & Edit Weights Tutorial

The first of the four skinning tutorial is complete, adjusting the values in the component editor looks quite efficient (Even if it was incredibly tedious), on to the next three.

The Artist's Toolkit - Interior Lighting Tutorial

I had to work in wireframe mode for most of the tutorial which made it pretty difficult, my pc did not enjoy the textured scene.

Saturday, 2 May 2015